UI Design for iOS 7
Well, that’s rather quieted the talk of Apple lacking innovation, hasn’t it? “Polarizing”, indeed. From the frothing to the analytical to the philosophical to the satirical, no shortage of reactions anywhere across the spectrum out there. But here, we’ll skip straight to the practical:
The key takeaway we’ve reached (after less than 24 hours playing with the iOS 7 Beta release) is this – every App must consider even basic updates to its UI to survive in a post-iOS 6 world.
We’re not talking about simply flattening the App icon so it matches alongside the Apple stock Apps new, sleek design. Fundamental elements – from borderless buttons to translucent bars through to full-screen layouts must be considered – and added – to allow your App to take full advantage of iOS 7.
What’s the risk?
Remember what non-retina enabled Apps looked like when the iPhone 4 was released? Well, this has the potential to be worse – much worse. And remember when many people said that iPhone-only Apps would look “just fine” on the iPad when blown up to 2X scale. Yeah, that argument didn’t last long.
Simply put, pre-iOS 7 Apps running on the new OS stick out like a sore thumb – looking aged, clunky, and well…just ancient.
Yep, that’s pretty much how we see it. And here’s stuff to help you get on that:
First off, the prerelease iOS 7 Design Resources at the mothership.
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