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Maarten Struys02/02/12
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EvenTiles from Start to Finish - Part 4

In the third part of this series about how to develop a Windows Phone application from scratch we looked at the Silverlight Toolkit for Windows Phone and page transitions. Today we will work on some functionality in the Settings Page of our application.

Christophe Geers02/02/12
0 replies

Programming Windows Phone 7.5 Part 1: Getting Started

I myself, haven’t developed much on the Windows Phone yet, apart from a few “Hello, World”-isch applications. Now that Mango (WP 7.5) has been officially released and I just reinstalled my PC, I figured this would be a good opportunity to get started with Windows Phone development.

Tim Murphy02/01/12
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Laying Out Windows Phone ListBoxes in 4 Steps

A listbox can be a very boring display surface, but it doesn’t have to be. Ok, so it may never be exciting, but at least we can create a more flexible output in four steps.

Maarten Struys02/01/12
0 replies

EvenTiles from Start to Finish - Part 3

In the second part of this series about how to develop a Windows Phone application from scratch we looked at the ApplicationBar and Page Navigation. Today we will introduce the Silverlight Toolkit for Windows Phone, show how to use it inside an application and add page transitions to the application. We will take off where we finished in Part 2.

Andrea Haubner02/01/12
1 replies

TextBlock Eating Text in Windows Phone

Andrea Haubner ran into a problem while trying to create a scrollable TextBlock for an info page: the TextBlock would not display the entire text, though the ScrollViewer worked fine. The solution she came up with used a control created by Alex Yakhnin that you can install in just 5 steps to avoid this problem.

Chris Smith01/31/12
0 replies

BackgroundCreation Crashing the Designer in Visual Studio? STOP IT!

The introduction of a new enum value to bitmap creation that loads and decodes an image on a background thread seems like a great advance. However, it's already causing some issues (including causing the Designer to crash) in Visual Studio because the Silverlight engine does not have this new enum value implemented. Social Ebola has some great advice for getting around this issue in this article.

Dhananjay Kumar01/31/12
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Launchers related to Marketplace in Windows Phone

In this post we will discuss three important launchers related to Windows Phone Market Place MarketPlaceHubTask launcherMarketPlaceReviewTask launcherMarketPlaceDetailTask launcher MarketPlaceHubTask launcher

John Blanco01/31/12
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ARC Support Without Branching for iOS

Apple's recent decision to support ARC (Automatic Reference Counting) has some developers jumping for joy, while others are dealing with the issue of whether or not to support ARC in their projects. John Blanco has two cool methods on how you can support both ARC and non-ARC code right out of the box!

Punit Ganshani01/31/12
11 replies

8 Simple Steps to Fix 'Insufficient Storage Available' on Android

Tired of getting the error message that you have 'Insufficient Storage Available' while trying to install a new app on your Android phone or tablet? Punit Ganshani shows you one of the easiest ways to correct this in just 8 simple steps.

Chris Smith01/31/12
1 replies

Understanding the Required Artwork for your Windows Phone App

Recently, I contributed an article on the Marketplace Test Kit to Jeff Blankenburg’s 31-days of Mango. The Marketplace Test Kit should be used by all Windows Phone developers to perform a check-point on their app, and it’s requirements, prior to...

Maarten Struys01/31/12
0 replies

EvenTiles from Start to Finish - Part 2

In the first part of this series about how to develop a Windows Phone application from scratch we looked at the initial project and how to initialize the Application Tile by setting elements in the manifest file. Today we will add an ApplicationBar to our...

Mark Mooibroek01/30/12
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Add Sound Effects to Your Android Game

Every game has sound and music. In this short post I will teach you how to add sound to your own Android game. Lets start off with the base sprite example from last post.

Alex Curylo01/30/12
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iOS Scene Graph Library

So there’s a new option out there for your 3D engine game needs (you may recall our NinevehGL post a little while back rounding up a bunch of other ones): iSGL3D : iOS Scene Graph Library 3D iSGL3D (iOS Scene Graph Library) is a 3D framework for the...

Mikael Koskinen01/30/12
1 replies

Windows Phone Performance Tips: Beware the PivotItems

Most of the WP7 applications use either the Panorama or the Pivot controls. It seems that you can solve most of the UI requirements by just using these two controls. But, some care should be taken. The pivot control at a first glance may look like a...

Maarten Struys01/30/12
0 replies

EvenTiles from Start to Finish–Part 1

As I promised a few days ago, in between other blog entries I will show you how to create a complete Windows Phone application from scratch. This project starts with running Visual Studio to create an initial solution and it stops after having updated the...