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Matteo Pagani04/07/14
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Windows Phone 8.1: A Lap Around the New Development Features

Don’t be fooled by the version number: Windows Phone 8.1 isn’t just a minor update, but a totally new version of our favorite operating system, both for users but, most of all, for developers. In this article you'll learn all about the new features in Windows Phone 8.1.

Alec Noller04/07/14
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Android Fragmentation: It's Not That Bad, Really

Android fragmentation has been a widely-discussed topic for quite some time. According to developer Nick Bradbury, though, it's not as big of a deal as the media makes it out to be. He acknowledges that there are some problems, but all it really takes, Bradbury suggests, is a little bit of forethought and caution.

Alec Noller04/06/14
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The Best of the Week (Mar. 28): Mobile Zone

Make sure you didn't miss anything with this list of the Best of the Week in the Mobile Zone. This week's best include questions about the openness of Google Play for developers, tips for using ADB over wi-fi, how to implement a barcode scanning feature on MonoForAndroid, and more.

Ankit Thakor04/05/14
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Fundamentals of Mobile Marketing

Mobile devices are no more limited to receiving phone calls and sending text messages. Till now every layman must have come across the fact about what and how a smartphone can do wonders in our routine lives.

Marjan Nikolovski04/05/14
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Optimize Your WebApp Like a Pro: ASP.NET MVC Boilerplate

In order to exceed our customer expectations we might need to go one step further toward optimizing what we’ve developed so far, or even better, to develop our next web application with optimization practices in mind.

Alec Noller04/04/14
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A Visualization of Time Spent on Mobile Devices

It's important for any developer to know what their potential users are looking for in their software, and according to this visualization concerning Android and iOS users, it's pretty straight-forward: They mostly want games. And if not games, then Facebook.

Has Altaiar04/04/14
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Capturing Signatures on Android Devices (MonoForAndroid)

In a previous post, the author showed how to capture a signature on iOS devices. This post demos the same feature on Android using MonoDroid. The idea is to allow users to use their fingers or a stylus to enter a signature on the Screen.

Troy Miles04/04/14
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Beginning Android Class in SoCal

Android is the hottest operating system on the planet, but it can be a pain to get up and going with it. So, the author teamed up with the good people of the South Bay Mobile User Group to do a two-day Beginning Android development class.

Hirvesh Munogee04/04/14
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Topcoat: An HTML5 Framework For Clean & Fast Mobile Web Apps

Topcoat is an HTML5 mobile framework by Adobe for developing applications quickly and easily. It aims for a clean design and fast performance of the mobile web applications.

Has Altaiar04/03/14
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Loading Drawables by Name During Runtime on MonoForAndroid

In Android, when trying to load any Drawable or Layout on Android, you need to previously know the ResourceID. The Resource IDs are auto-generated during compile time when you build the app. This all works nicely when you are setting on Image drawable or one static layout.

Nico Vermeir04/03/14
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Building a REST API and Consuming it in Windows Phone 8

As a mobile developer we often need to consume some API in order to get data. In a lot of cases that API is made available to us by some third party, for example Twitter, Facebook, or Flickr. However, in some cases we are ourselves responsible for the data.

Alec Noller04/02/14
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Dev of the Week: Nicolas Frankel

Every week here and in our newsletter, we feature a new developer/blogger from the DZone community to catch up and find out what he or she is working on now and what's coming next. This week we're talking to Nicolas Frankel, IT consultant with 10 years experience in Java and JEE environments.

Paresh Mayani04/02/14
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Be a Lazy but a Productive Android Developer, Part 3: JSON Parsing Library

Welcome to the part 3 of “Be a lazy but a productive android developer” series. If you are lazy Android developers for JSON parsing, but want to be productive by using a JSON parsing library, then this article is for you.

Raymond Camden04/02/14
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My First Native iOS App: Death Clock

A few days ago the author returned from a week of Objective-C and iOS training. He wanted to build an app on his own just to see what he could do. While it isn't pretty and the code is probably wrong in multiple ways, he's been able to create a native version of the Death Clock.

Raymond Camden04/01/14
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I Survived Big Nerd Ranch Training

It's Saturday morning and the author is slowly decompressing from spending the last seven days in what is easily the most intense training I've experienced in his life. He's just returned from Big Nerd Ranch's "Beginning iOS" class and he'd like to share his thoughts on it.