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Ben Wilcock03/27/14
0 replies

Announcing: Trip Computer for Android

The reason that the author has been so bad at posting recently is that he caught the Android development bug. In this article, he discusses his new app, Android Studio, Gradle, and more.

Alec Noller03/26/14
1 replies

Tell DZ: The Highs & Lows of Your Journey to Continuous Delivery

Moving toward Continuous Delivery can be a big change. Ideally, releases speed up and smaller, iterative changes allow for quick fixes and less risk. But any team undergoing changes will experience growing pains. Let us know with a comment: What has your experience with Continuous Delivery been like?

Alec Noller03/26/14
0 replies

Dev of the Week: Troy Hunt

Every week here and in our newsletter, we feature a new developer/blogger from the DZone community to catch up and find out what he or she is working on now and what's coming next. This week we're talking to Troy Hunt, Software Architect and Microsoft MVP for Developer Security.

Sasha Goldshtein03/26/14
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Android Gesture Recognition and Animation with Xamarin

In this post we’ll take a look at how to recognize simple and complex touch gestures in an Android application and apply animations to views on screen. Touch gestures are a fundamental way for users to interact with mobile applications, and animations are key to designing a pleasant user experience.

Ankit Thakor03/26/14
0 replies

Advantages of Launching an Android Version of Your App Alongside iOS

Deciding on an ideal platform to launch your app is one of the key aspects that needs to be dealt with before you start the app development process. It is evident that every start up company finds themselves juggling between two choices: iOS first, or simultaneous iOS and Android development.

Jorge Ramon03/25/14
0 replies

Implementing Sencha Touch Device Profiles

In this tutorial you will learn how to implement device profiles in a Sencha Touch application. To accomplish this, you will build an app that will display slightly different user interfaces depending on whether it is running on a mobile phone or a tablet.

Matteo Pagani03/25/14
0 replies

Windows Phone 8 Development Succinctly: Free eBook for Developers

The author is happy to announce that last week, Syncfusion, a popular company among developers for their great suites of controls, has released his new book titled Windows Phone 8 Development Succinctly.

Kon Soulianidis03/24/14
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JavaScript Webapps with Gradle

In this post I’m going to look at why we chose Gradle over a native JS build tool, provide a quick tour of the JS/CSS plugins, look at the embedded Jetty webserver plugin, discuss testing your code in CI, and a variety of other tips and gotchyas found in our experience during the project.

Has Altaiar03/24/14
0 replies

Capturing Signatures on iPhones (iOS) Using MonoTouch

This article demonstrates how you can capture Signature (or any drawings) on mobile phone screens. The examples shown are all for iOS devices (iPhones, iPods, and iPads) using MonoTouch and C#.NET. However concepts are the same can be applied for other platforms/frameworks too.

Alex Curylo03/24/14
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Background Fetch Caveats

Couple of interesting posts lately about background fetch resource usage. If you’re not familiar with background fetch, that’s an iOS 7 thing that’s explained quite nicely in objc.io’s Multitasking in iOS 7 article.

Alec Noller03/23/14
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The Best of the Week (Mar. 14): Mobile Zone

Make sure you didn't miss anything with this list of the Best of the Week in the Mobile Zone. This week's best include a look at UX design and visual design, a book review on learning Android intents, why MessageBox.Show() is a bad thing, and more.

Fabio Radin03/22/14
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Learning Android Intents

The book gives a very detailed and exhaustive description of entry-level, intermediate and advanced techniques that could be used with Android intents. Every chapter guides the reader through deeper...

Alec Noller03/21/14
0 replies

10 Ways to Improve Android App Performance

Mobile apps don't leave a lot of room for inefficiency. So, Android developers looking for some tips on how to maximize performance in their apps might be interested in these tips, which cover topics such as improving the efficiency of threading, optimizing device battery life, and minimizing memory use in the UI.

Max Katz03/21/14
0 replies

Building a Mobile App with the Edmunds API and Appery.io

In this article, you'll learn how to build a mobile app with the Edmunds API and Appery.io

Alex Curylo03/21/14
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All About Strings

Are you reading objc.io? If not, you should be. Check out issue #9 for more than you ever realized you didn’t know about strings. Yes, strings.