Make sure you didn't miss anything with this list of the Best of the Week in the Mobile Zone. This week's best include Swift and Sprite Kit for physics and particles, the options for writing mobile applications, the importance of supporting user goals, and more.
After Apple released Swift, some Android developers were jealous. After all, where's Dart for Android, or Go for Android, or Groovy for Android? Well, according to Andre Medeiros on the Futurice blog, the answer's already here: Xtend.
If you're still curious about what Android L is all about - you know, what Material Design is, all that stuff - you can just take a look at Google's app from I/O 2014, which has been updated to include Material Design and the Android L Developer Preview. It's all available on GitHub.
Material design is something that I have not had time to write about yet (but believe when I say that I will!). Fortunately there's no shortage of others talking about it.Today, Google's Android Developers blog released a great post about the process they used to build the Google IO app for this year's conference.
This week we're talking to Andreea Borcea, developer of patient-empowering solutions for the healthcare industry, co-host of Farstuff: The IoT Podcast, and featured author in DZone's 2014 Guide to Internet of Things.
f you have seen any of my conference presentations you are aware that I keep raving about understanding and supporting user goals in your app design. No matter how visually polished an app is, and no matter how great its design patterns are, the app will fail if it doesn't help users achieve their goals.
If you missed anything on DZone this week, now's your chance to catch up! This week's best include the ultimate guide to Java 8 features, a beginner's guide to JPA/Hibernate entity state transitions, when to dump Scrum for Kanban, and more.
Since Swift was released at WWDC this year, Apple have clearly stated the language is still in beta. This was proven by the fact that the last release, beta 4, introduced a new feature, "Access Control."
One requirement I had recently was to display cards in an iPhone application and upon tapping on it, flip the card around. This article goes into details on how to do that with the help of Swift and UIKit.
The question is – what if the test fails? Since you’ve allowed the tests to mark their territory, you now have tests that are hard to reproduce. That will cost you in debugging, and maybe in even resolving the problem. As always, it’s an ROI balance of risk analysis and mitigation.