Windows Phone 7 XNA Game Tutorial Ep 5
It's so easy to get up and running with your first Windows Phone app! Just pick up the FREE toolkit from Microsoft, register at AppHub, and start checking out some fundamental tutorials.
In this fifth tutorial video about how to create a Windows Phone 7 game, I teach you how to draw primitive shapes to the screen, and create our first level. MangoLander is the project we are using to learn about Windows Phone 7, XNA, and game programming in general.
MangoLander is an homage to both the Mango update for Windows Phone, and the classic arcade game Lunar Lander.
Still learning the best way to do audio for these; sorry about the popping and breathing into the mic. I'm planning on picking up some new equipment in the next ~month. Also, let me know what you think of the amateur animations :)
Source code for this episode:
https://bitbucket.org/tomnz/mangolander/src/c93a20a488ca
Primitives XNA Sample:
http://create.msdn.com/en-US/education/catalog/sample/primitives
Visual Studio 2010 Express for Windows Phone (free download):
http://www.microsoft.com/visualstudio/en-us/products/2010-editions/windows-ph...
Custom Visual Studio theme:
http://tom.net.nz/2010/07/visual-studio-2010-theme/
Enjoy!
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